I found that0s harder to work on flatter scenes with less contrast. Leeming suggest this because decreasing the shadows in post will bring the noise floor down and get less noise. If you've not got light exposing 2 - 2 1/3 stops over can be tricky. This can be hard to do when you have scenes with the sky and a high dynamic range. It's hard to expose because you have to ETTR. I managed to do some test and my conclusion is: depends. I alway tried all the ways despite the facts that I've neve understood what's right and what wrong. These are the ways that I know to convert hlg to rec709. Leeming Lut, color trasform, aces or color checker? I could get a good result playing with rgb curves but I know that it could be a struggle to be applied to multiple clips, on larger projects. I shot with a6400, I always noticed that hlg has a green cast that's not even so it's hard to work on. Hlg is a logarithmic curve so if we try to bring Hlg footage to life playing with curves, saturation, highlights and shadows we'll get a good result depite the fact that we aren't able to extend a logarithmic curve in the right way, we can get a close result but it will not be 100% right. The logarithmic curve and the struggle to invert it: I wanted to find the better and the fastest way to convert it. I struggled for lots time trying to figure out how to properly convert hlg to rec 709. In this spirit we encourage detailed and insightful posts, comments, and discussions on the Cinema Arts. This is a place to learn from and share with professionals. Professionals and amateurs alike unite to discuss the world of filmmaking. r/Filmmakers is a place to meet, share work, tips, tutorials, and experiences in the field. Piracy or advocacy of piracy is not toleratedįollow us on Twitter or join the Reddit Filmmakers Network on Facebook. No Travel Videos or V-Log videos are allowed. Please remember that simply posting your film or page for views or subscriptions is not allowed. For example, you can detail lighting setups, explain how a particularly complex shot was achieved, or go over any setbacks that hit production and what you did to overcome them.Īll submission statements must be at least 100 characters in length and be submitted within 30 minutes of submitting your post. Outline your involvement in the project and provide some insight on how it was made. If sharing your work and not seeking advice, your post must serve an educational purpose for the rest of the community. It may also help if you provide some of your own thoughts on your work, such as what you see as your strengths or areas of improvement and why. There are many aspects to filmmaking, so specifying what you want people to focus on will get you better results than simply asking for general feedback. If you are seeking advice or feedback, explain what it is you need help with, whether that's lighting, cinematography, audio, editing, or something else entirely. If submitting a film, trailer, or other creative content, you must select the "FILM" flair and include a submission statement (a comment on your post) elaborating on the following:
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